ASA Rules FAQ

Archery Shooters Association

Last-modified: December 12, 1997
Written (appropriated) by: Terry Trier


Contents


Complete ASA rules can be found at the ASA Web site: http://www.asaarchery.com/rules.htm



ASA 1998 Rules



GENERAL RULES:



A. PRO-AM: Each Pro-Am tournament will consist of two (2) rounds of twenty (20) individual 3-D targets at unknown distances each, contested over a two day period. Each day will have a morning and an afternoon "shotgun" start round. A twenty target round will be completed in three hours and thirty minutes (See "Shooting Time Allowed"). ASA retains the right to delay or cancel a tournament day in case of severe weather, and in the event weather shortens the competition, results and pay-outs will be based on a round of twenty (20) targets completed by the class. No competitions may be decided on the results of any partially completed round.



FEDERATION: Each Federation tournament will consist of a minimum of twenty (20) and a maximum of thirty (30) individual 3-D targets at unknown distances each, contested over a one or two day period. In order to maintain continuity, ASA strongly recommends a Shotgun Start. However, final discretion on this matter shall be left to the Host. A twenty (20) target round will be completed in 3 hours and 30 minutes with additional time allowed for a thirty target round. (See "Shooting Time Allowed".) Each shooter at a Federation event will shoot only one (1) round for his/her qualifying score. ASA retains the right to delay or cancel a tournament day in case of severe weather, and in the event weather shortens the competition, results and pay-outs will be based on a round of twenty (20) targets completed by the class. No competitions may be decided on the results of any partially completed round.



B. PRO-AM: Dress Code: All competitive shooters are required to wear collared shirts, and both professionals and amateurs will be allowed to shoot while wearing shorts (men's shorts must have a minimum inseam of six (6) inches). This dress code applies to all ASA Pro-Am tournaments and The ASA World Championship Classic. All competitive shooting classes are prohibited from shooting in T-shirts, tank tops, cut-off jeans or short-shorts with no exceptions.



FEDERATION: It is strongly recommended that all competitive shooters competing in Federation events be required to follow the ASA Pro-Am Dress Code Guidelines. However, final discretion on this matter will be the responsibility of the Host.



C. PRO-AM ONLY: Prior to each tournament, each pre-registered shooter will receive a card with ASA Membership Number, Start Days, Start Times, Range & Target Assignments. This card must be with the shooter each day of the tournament. Each shooter is responsible for having their Range Assignment Card with them, and shooting at the time, and on the range designated for their class. All times are assigned on a first registered/first served basis by shooting class, and no time changes will be allowed. If you do not bring your Range Assignment Card to the tournament, a replacement will be printed for you at a fee of $10.00. Shooters must pick these up at the ASA Registration Headquarters before you shoot. Failure to have your assignment card or shooting the incorrect range for your designated class will result in a score of zero ("0") for that day.



D. PRO-AM ONLY: A shooter may change their shooting class only one time during the tournament season, and may only change their class after their first tournament and a minimum of ten (10) days prior to the next event. No one may change their class after the 3rd tournament. No points from the previous class will be carried forward, or used toward qualifying for the ASA Pro-Am World Championship Classic or ASA Shooter of the Year in the new class.



E. PRO-AM & FEDERATION: No alcoholic beverages, or controlled substances, may be carried on or consumed on the tournament grounds under penalty of disqualification. No shooter will be allowed to compete while under the influence of alcohol or any other controlled substance(s) under penalty of disqualification.



F. PRO-AM & FEDERATION: Littering the grounds will not be tolerated. Anyone seen littering will be immediately disqualified from the tournament.



G. PRO-AM: Prior to the start of both morning and afternoon competitions on the first day, all shooters will be expected to attend a "Pre-Competition Meeting." Shooters should consider this meeting as mandatory. The meeting will cover information regarding the location of ranges, updates from the Competition Committee on rulings and rules interpretations, and other special information. This meeting will start one hour prior to the start of each round on the first day of competition, and will last approximately 30 minutes. Anyone failing to act upon information provided at this meeting may be disqualified from the tournament. All practice ranges will be closed during these meetings.



FEDERATION: Prior to the start of each round, all shooters will be expected to attend a "Pre-Competition Meeting." Shooters should consider this meeting as mandatory. The meeting will cover information regarding the location of ranges, updates from the Competition Committee on rulings and rules interpretations, and other special information. Anyone failing to act upon information provided at this meeting may be disqualified from the tournament.



H. PRO-AM: No archer may shoot (compete) in more than one class at a tournament. Anyone found competing with another Shooter's Registration Card will be subject to the disqualification of both parties for the remainder of the tournament season.



FEDERATION: No archer may shoot (compete) in more than one class at a tournament. Anyone found competing in more than one class will be disqualified for that tournament.



I. PRO-AM & FEDERATION: No one may practice on any target to be used for tournament shooting. Anyone shooting in non-designated areas will be disqualified from that event.



J. PRO-AM: Spectators & Guests:



1. No spectators are allowed on the tournament ranges until after the "shotgun" start.



2. All Shooters are requested to remind our spectators and guests to avoid conversation while others are shooting as a courtesy, and that providing information or coaching to a shooter is strictly prohibited.



3. Cameras are not allowed on tournament ranges until Sunday, and the use of a flash during competitions is prohibited. (Special exceptions may be made for the working press with official press badges or credentials.)



FEDERATION: Spectators & Guests:



1. No spectators are allowed on the tournament ranges until after start of round.



2. All Shooters are requested to remind our spectators and guests to avoid conversation while others are shooting as a courtesy, and that providing information or coaching to a shooter is strictly prohibited.



Shooting Rules

SHOOTING RULES: (Apply to All ASA Pro-Am & Federation Events)



A. ASA adheres to a maximum arrow speed of 280 feet-per-second with a three (3) percent margin of error as measured by the official on-site chronographs. The only exception to this will be the "Bowhunter Novice" class which shall have a designated speed limit of 260 feet-per-second with a three (3) percent margin of error as measured by the official on-site chronographs. Each competitor understands and agrees that they may be required to shoot the designated tournament on-site chronograph. Any arrow shot through the chronograph after a tournament round which exceeds 288 feet-per-second will result in immediate disqualification of that round's score with no exceptions. Any arrow shot through the chronograph after a tournament round by a competitor in the "Bowhunter Novice" class which exceeds 268 feet-per-second will result in immediate disqualification of that round's score with no exceptions.



B. All targets will be 3-D animals featuring the ASA 12 RingTM at unmeasured distances of 45 yards or less. All targets will be placed vertical to the horizon and all groups are to insure that the targets are returned to this position after removing their arrows. No target may be placed with the head of the target quartered toward the shooter ("front-angled"), and the head of the target may not be quartered away ("rear-angled") from the shooter at an angle greater than that which would promote damage to the target, or create glance-offs.



C. Shooters are required to be on their assigned target fifteen (15) minutes before the shotgun start to provide range officials sufficient time to insure that all participants are in minimum groups of three (3) shooters. (This rule applies to Shotgun Start rounds only.) Each group will "draw lots" to determine who will shoot first, second, third, etc. The shooters will alternate being the first shooter at each subsequent stake, with this shooting order maintained throughout the round. Any shooter who does not shoot the first target with their assigned group (except as may be permitted in "Shooting Time Allowed Rule 'F'") will not be allowed to shoot on that day and will receive a score of zero ("0").



D. It is recommended and desirable that groups have no more than four (4) shooters, however, individual tournament circumstances may require a maximum of five (5) shooters on a stake. Groups must have a minimum of three (3) shooters for an official score.



NOTE: The following rules will be monitored, judged and adhered to by each group among themselves during each day's competitions. During any special competitions directed by ASA officials, including shoot-downs, shoot-offs, championship finals, etc., no warnings will be issued for violations of applicable rules and will result in disqualification.



E. Each shooter must be touching the appropriate "shooting stake" for their class with some part of their body during the shot. A shooter will receive a warning from the group for the first offense, and the penalty for the second offense is a deduction of five points from target score (but no less than a zero ("0"). Each subsequent offense will receive a score of zero ("0").



F. After shooting the last arrow, the group will signal the completion of the target by standing five paces inside the shooting stake toward the target. They will remain there until the range official announces "pull", allowing groups to move to their target to score and pull arrows. A shooter will receive a warning from the group for the first offense, and the penalty for the second offense is a deduction of five (5) points from target score (but no less than a zero ("0"). Each subsequent offense will receive a score of zero ("0"). Any group moving prior to the range official's call will all receive an immediate deduction of five (5) points for that target.



G. In consideration of time, no shooter will glass the target after taking their shot and still on the stake. Shooters may glass the target prior to shooting, but are reminded of the time restriction after assuming their position at the stake. A shooter will receive a warning from the group for the first offense, and the penalty for the second offense is a deduction of five points from target score (but no less than a zero). Each subsequent offense will receive a score of ("0").



H. As a courtesy to fellow competitors, there will be no talking to spectators or other groups while the group is shooting. A shooter will receive a warning from the group for the first offense, and the penalty for the second offense is a deduction of five (5) points from target score (but no less than a zero ("0"). Each subsequent offense will receive a score of zero ("0").



I. After you set your sights and draw your bow, you cannot reset your sights after a letdown. Penalty: A score of zero ("0") for that target.



J. For safety considerations and to insure a timely competition, no archer will go behind a target to look for a lost arrow or for any other reason. A shooter will receive a warning from the group for the first offense, and the penalty for the second offense is a deduction of five (5) points from target score (but no less than a zero ("0"). Each subsequent offense will receive a score of zero ("0").



K. Only one arrow per shooter per target will be shot from a stake, with exceptions for: (1) a controlled letdown (See Shooting Rule - "L"); (2) a dropped arrow which falls while being transferred from the quiver to be nocked on the string in preparation for a shot. or (3) in the case of an inadvertent release due to an equipment failure prior to full draw (the equipment failure must be acknowledged and agreed to by the group, and the shooter will proceed under Shooting Time Allowed - Rule "F1"). In all three of these situations, the arrow must be re-shot. Penalty: Except as noted, if a shooter shoots two (or more) arrows at a target, the shooter will receive a zero ("0") for that target.



L. A "Controlled Letdown" must be verbally announced prior to the letdown, with the word "Letdown" or "Down" spoken loudly enough to be audible by the group. When a shooter verbally announces a controlled letdown, the arrow must not be intentionally released by the shooter or he will receive a score of zero ("0"). However, if in the process of lowering the bow the arrow is dropped or inadvertently released, that arrow will not be scored, and that arrow (or a replacement arrow if the original cannot be retrieved without leaving the stake) must be reshot. If a letdown is not verbally announced so as to be audible to the group, and an arrow leaves the string, it will be scored as shot.



NOTE: Any violations of the following rules will be reported to (or by) a tournament official who will file a report with the Competition Committee immediately following the completion of the days competition for the Committee's review.



M. Exchanging target information with shooters in your group, spectators, or other groups while shooting is prohibited. No coaching will be allowed during competition. Violations will be referred to the Competition Committee. The first offense will result in disqualification of the shooter from the event. A second offense will result in a suspension for the remainder of the tournament season with no refund of any entry fees paid.



N. Range finding is prohibited. All distances will be judged by the naked eye. No equipment, including but not limited to, sights, binoculars, or spotting scopes will be used in a manner inconsistent with this prohibition. The use of "gapping techniques" which uses any of the shooter's equipment and/or any body parts is also prohibited in determining yardages. Shooters may carry "target cards" reflecting a picture or rendering of the specific targets being shot, but no marks or notations of any type may be made by the shooter on these cards. Penalty: Any offense upheld by the Competition Committee will result in disqualification of the shooter from the event, (with no refund of entry fees paid) and a minimum suspension which will remain for the remainder of the season. The shooter will be required to submit a request for reinstatement which must be reviewed and approved by the Competition Committee before the shooter will be permitted to compete again in an ASA sanctioned event.



O. Binoculars and/or spotting scopes will be allowed, but may be checked at random by a tournament official, or if requested by another competitor. If any marks are deemed inappropriate by the official, the glasses will be confiscated and presented to the Competition Committee under Shooting Rule "N" on range finding. In addition, any binoculars and/or spotting scopes that have been pre-marked by the factory and are being used by the shooter as a mechanical device for range finding will be confiscated and presented for review to the Competition Committee under Shooting Rule "N."



Scoring Rules

A. PRO-AM: Score keeping Procedures:
1. Score cards will be available at the entrance to each range. Score Cards will be color-coded for each class. Shooters must pick up score cards at the beginning of each round at the beginning of their range. The Score Cards (2 per shooter) must be turned in to the range official BEFORE they leave the range. Shooters will pick up score cards prior to each round. Each shooter will receive two (2) score cards for each round. All information on each scorecard must be accurate with all information completely and properly filled in (Information blocks left blank, incomplete, or reflecting incorrect information regarding the shooter's score information will result in a deduction of ten (10) points from their score.

FEDERATION: Score keeping Procedures:
1. Score cards provided by Tournament Host will be supplied to shooters prior to going on ranges. The Score Cards (2 per shooter) must be turned in to the range official BEFORE they leave the range. Shooters will pick up score cards prior to each round. Each shooter will receive two (2) score cards for each round. All information on each scorecard must be accurate with all information completely and properly filled in (Information blocks left blank, incomplete, or reflecting incorrect information regarding the shooter's score information will result in a deduction of ten (10) points from their score.

2. If the total scores reflected on the score cards do not match, the lower score will be taken for the round and toward Shooter of the Year rankings (If Applicable).

3. If the number of 12 RingsTM is left blank (Scored as zero ("0"), or does not match, the shooter will receive the lowest number in the tie-breaker procedures delineated in "Scoring Rules paragraph 'J'".

4. No changes may be made to score cards after scorekeeper and shooter have signed the score cards. If a shooter changes his score card(s) after they have been signed by the scorekeeper(s) the shooter will receive a score of zero ("0") for that tournament (and toward Shooter of the Year rankings If Applicable) and will be brought before the ASA Competition Committee for further action.

B. Each group will designate two (2) members of their group as "Scorers" and two (2) as "Scorekeepers" (If the group has only three shooters, only one (1) will act as "Scorer."

1. Scorers will judge and score each arrow and call out the results which will be recorded on the respective shooter's score card by each Scorekeeper. (See "Scoring Rule 'C'").

2. Each Scorekeeper will maintain one (1) card for each shooter, and be responsible for recording each arrow. Scorekeepers will record the total score and total number of 12 RingsTM at the end of the round.

3. Both completed score cards must be reviewed and signed as correct by the Scorekeeper and the shooter, and turned in to the range official who will staple them together and place them in the score card collection box before the group leaves the range. Each shooting group must turn in their cards together (except when a shooter is permitted to make-up targets due to an equipment failure, breakdown or other approved leave). Any individual or group that does not turn in their score cards before leaving the range will receive a score of zero ("0") for that day, as well as toward qualification for The ASA World Championship Classic and Shooter of the Year rankings, If Applicable.

C. All arrows must remain in the target until all arrows are scored. The arrow shaft must touch any portion of the line to be scored for the higher value. The status of any doubtful arrows must be determined before drawing any arrow from the target and such arrows may not be touched until a judgement has been made. If both Scorers are in agreement, the score will stand. Should the Scorers be unable to reach an agreement, the Scorekeepers will alternate the responsibility of making the final determination before any arrows are removed. Groups will be responsible for calling their own arrows. ASA Range Officials will not make arrow calls except during special competitions, shoot-downs, shoot-offs, etc.

D. Arrows passing through the face, but still in the target, will be pushed back and scored.

E. Any arrow deflected (making contact, but still proceeding toward the target) by an arrow already in the target will be scored as it lies.

F. Any arrow embedded (A "Robin Hood") in the nock of another arrow will be scored the same as the arrow in which it struck. (This generally applies to hollow aluminum arrows.)

G. Any arrow rebounded (strikes and damages another arrow and does not proceed toward the target) will be scored the same as the arrow it struck, provided the damaged arrow can be identified. (This generally applies to carbon and small diameter arrows.)

H. Arrows in the corresponding area of the target will be scored with point values as shown in the diagram as follows: (See link at http://www.asaarchery.com/scoringrules.htm for image.)

I. Any arrow (except for a "rebound" per 'G' above) not in the target will be scored an "X".

J. All scoring ties will be broken by the number of 12 RingsTM, except in the event of a 1st place tie. When a 1st place tie occurs, a sudden death shoot-off will take place. All shooters tied for 1st place will shoot one arrow. The arrow which is determined to be the closest to the 12 RingTM will be declared the winner. If two shooters tie by being the same distance to the 12 RingTM, they will shoot until the tie is broken. This will be true for all shooting classes.


This is a section of the FAQ for alt.archery. It is maintained by Nobody right now. Comments, flames, etc. on the FAQ are welcome and should be directed to The newsgroup rec.sport.archery. Comments on the specifics of the section should go to the person responsible for this section. If you wish to see this section cross-posted to another group, please do that as you please.

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Last modified on Wednesday November 08, 2000